Art updates
Another artfight attack, this time for NE0Nbandit of their character Rayne. Done in Blender with Substance Painter for the texture:
Also, I was rewatching bits of Serial Experiments Lain again and was inspired to make something like its intro -- but with one of my fursonas, Neon, instead. Came out surprisingly well, considering.
The workflow went:
AI portion: (done completely locally on a gaming PC over an hour or two, don't give me shit about using too much electricity lmao)
- T2I with Illustrious (plus a lora of my OC) to make a basic bust image of her
- I2V with WAN to do the talking loop
Postprocessing:
- ntsc-rs to add a VHS filter
- Made a custom shader in Blender to render the individual subpixels' detail (specifically W-OLED RWBG subpixel layout. No big reason for that one, just looked neat.)
- Zoom the camera waaay in and wobble it around similarly to in the Lain intro
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